Dark Tonic: Blunderbusted

Crystalline Devastation

Full-Screen Board Clear — Designed a massive light-gun optimized screen-wipe effect for Blunderbusted.

Three-Phase Kinetic Loop — Authored a high-contrast sequence spanning an implosion, explosion, and settle phase.

Custom Technical Art — Built custom shaders and shockwave meshes to blend retro-stylized pixels with modern particle physics.

Roots Down Portal

Level Transition System — Engineered an environmental portal effect used for level-to-level player progression.

Animated Mesh Geometry — Controlled custom branch meshes along precise tracks to dynamically assemble the portal frame.

Layered Smoke & Particles — Integrated custom shaders with flow maps, emissive channels, and outward-bursting firefly elements.