Dark Tonic: Blunderbusted
Crystalline Devastation
Full-Screen Board Clear — Designed a massive light-gun optimized screen-wipe effect for Blunderbusted.
Three-Phase Kinetic Loop — Authored a high-contrast sequence spanning an implosion, explosion, and settle phase.
Custom Technical Art — Built custom shaders and shockwave meshes to blend retro-stylized pixels with modern particle physics.
Roots Down Portal
Level Transition System — Engineered an environmental portal effect used for level-to-level player progression.
Animated Mesh Geometry — Controlled custom branch meshes along precise tracks to dynamically assemble the portal frame.
Layered Smoke & Particles — Integrated custom shaders with flow maps, emissive channels, and outward-bursting firefly elements.
